Resident Evil VII: Back To Being Scary?
“Stop the presses!” That’s still a term, right? Well regardless of arcane idioms Resident Evil has got my attention. Now I know the series past couple of canonical entries have been more “Residential fracas” rather than Resident Evil and have been about as scary as a slightly inflated phone bill, but despite it’s deficiencies, it’s convoluted resources, dramatic contrivances and *sigh* dinosaurs I’ve remained an optimistic fan. The reveal of Resident Evil VII at E3–the VII rather cleverly assimilated into the title–seems to have recovered from its amnesia and remembered that it is in fact a horror franchise. The trailer featured all the dramatic clichés you’d could hope for; spooky house, dank illumination, random mannequins, a video tape that reveals the fate of a previous occupant, unwashed dishes and first person perspectives? Yeah, that? Resi 7 will be a first person shooter/survival. Though brief coverage is a predominantly gimmicky affair, certainly a pandering endorsement for the PlayStation’s rather dubious VR auxiliary (I’m sorry but I’m still not sold on that), the short clip does a good job of convincing us that it could be scary, presumably extolling the virtues of its predecessors. It even features the traditional and iconic animations of yore such as when objects are recovered. Hopefully doors too.

“Spooky room featured in Resident Evil 7 or a typical students room?”

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