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Genshin Impact: The Best And Worst Of The Modern Gaming Industry.

Oct 29, 2020
3 min read

I’m not usually prone to addiction, but rather susceptible to momentary liabilities. Allocating significant time to one specific activity, while neglecting others. But I’ll admit that Genshin Impact is becoming as close to a dependency that I’ve ever had. Having dedicated 3 months of my personal, allocated game time to the completion to Assassin’s Creed Origins, acquiring the Platinum in the process, the thought of delving into another expansive environmental time killer is an exhausting prospect. My tenure in ancient Egypt was fun yet arduous, thwart with languid repetition and occasional instances of sudden, indiscriminate periods of narcolepsy. Seriously, I can’t tell you how many times I fell asleep through pure exhaustion! So it’s only natural to migrate from an exhausting open world RPG, to an ONLINE open world RPG.

I shouldn’t like Genshin Impact as much as I do. It endorses a dubious loot crate system and Gatcha mechanics that I can’t abide. Flaunting all the egregious monitisation that has become mandatory practices for mobile gaming. Its essentially gambling. Perhaps not as predatory as some, but still deceptive enough to coerce those most vulnerable to these kind of systems. The explicit suppression of content, shackled by loot creates in order to progress, has a way of infecting even the most creative of experiences. Particularly when on the surface Genshin Impact isn’t really that creative. Nor subtle. For instance, one of the games foremost antagonists is a gale inducing dragon called “Storm Terror”. Though I’m still navigating the initial stages of Monstadt, a region replete with jutted peaks that look as though they’ve been shaped by some historic natural disaster, I’ve yet to come across a character called “Radiant Compassion” or “Suitably Affable”.

If there was a concerted effort by miHoYo to emulate their Japanese contemporaries, then they’ve been successful. The dialogue, character design and story are as ubiquitous as any produced by their neighbouring cousins. The dialogue is especially asinine, spoken as if it’s been scripted by a thesaurus. Articulate, but dry. Not only does the dialogue synchronise as well as an old, poorly dubbed martial arts movie, but the subtitles often don’t match the words being spoken. More an interpretation of the context. Also, as you progress you begin to accumulate primogems, a premium currency that can be used for a variety of different commodities, most notably wishes. These divine covets allow users to acquire new character’s and equipment. But it’s very jarring being introduced to a character during the story, that you’ve been playing as for hour’s because they were acquired through this mechanic. Yet despite my obvious trivialising, I find that I’m hopelessly obsessed with Genshin Impact.

Its incredibly refreshing to play a game that is so densely vibrant. So predisposed to convey a world of such abstract beauty, with eminent summits protruding out of the landscape, pastures enveloped with gently swaying flora and idyllic coastal sceneries that make your retinas drool. You can’t help but relish the exploration of such stunning, contrasting environments and explore in a way that suites even my cautious proclivities. Wandering aimlessly, but purposefully opening chests, fighting enemies, completing stray errands or acquiring ingredients and precious alloys for smithing. You could literally play for hours, achieve nothing and still feel content. Genshins environment is one that propagates freedom, fostering legitimate incentives to explore what lies at the peak of that mountain. To discover what’s beyond the horizon without this spontaneous excursion feeling like a wasted effort.

In spite of it’s errant appropriation of other game’s in it’s genre, familiarity, and to a degree plagiarism doesn’t breed contempt. That despite the game’s passive attempts to exploit players with less than virtuous monetisation, with enough patience and mental fortitude you can experience Genshin Impact without having to spend a fortune to enjoy it. At least to begin with. Though its clear that it does help. Genshin Impact is difficult to recommend long term, but also impossible to ignore. Genshin accurately represents the duality of the industry: the freedom of an open world, stunted by the suppression of paywalls. The very best and the very worst that the modern industry has to offer. If you want to play Genshin impact you really have to make a decision about whether or not you’d be comfortable compromising your enjoyment for in game currency to receive a virtual item. A compromise none of us should have to make.

 
 
 

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