Does “Days Gone” Deserve A Sequel.

The way in which we view things, depends entirely on a person’s perspective. Easily skewed by external interference’s and our ever divisive internal struggles. But I can’t help thinking that Sony really needs to take a step back, reevaluate their insular perspective and adjust their field of vision, to truly admire the inherent potential of a “Days Gone” sequel. And if comments by the people that helped make it are anything to go by, I’m not the only one.
Jeff Ross, Bend Studio director that navigated the development of Days Gone, has intimated that Sony’s “intricate” algorithm for calculating a games success, is actually measured by IMDb ratings, not sales. This admission came as a retort from Jeff after Sony sent a congratulatory tweet to “Ghost Of Tsushima” on reaching 8 million units in sales. A milestone already achieved by Days Gone. Yet, according to Jeff was considered somewhat a failure. Though this claim has since is somewhat contentious, if true, Sony and the community in general certainly have a distorted interpretation of success. Despite it’s adequate critical reception, Days Gone sold well, which is a measurable barometer for success, in an increasingly capitalist driven industry.
As well as calling out on his former corporate paymasters, Jeff also elaborated on the ideas proposed for a Days Gone sequel. A sequel subsequently rejected by Sony. Including the continuation of Deacon and Sarah’s story. A more diverse, almost autonomous game world. Swimming? Okay, that last one is hardly revolutionary, but at least it demonstrates a desire to expand. And hopefully details regarding that twist at the end of the first game were considered too. There’s such a wealth of potential to convert a solid game, if flawed game like Days Gone, into a legitimate, enviable PlayStation exclusive. Something comparative to the necessary revisions and advancements that made Uncharted 2 such a revered sequel to the introductory Drake adventure.
Although Jeff Ross does sounds like a man with a serious Axe to grind. Struggling to reconcile the games failings by projecting his own exasperation with its development onto Sony, I believe that Days Gone deserves the opportunity to redeem itself. Having already made my thoughts clear regarding the games maligned quality – a conversation I don’t want to dwell on again! But with a sequel that can rectify the elements that didn’t quite work, as well as polish the stuff that did, Sony could have another desirable exclusive, in their already well established cache of privatised eminence.
But what do you think? Should Days Gone get a second chance? Let me know in the comments below. Cheers.

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